This is the Player Hub, a futuristic themed environment where the player can take a rest between every mission, going just for a drink or training with the holographic simulator system.
I was in charge of the lighting as well as some meshes, textures and unreal material shaders.
This environment has been created with the help of several teammates:
Oscar Gimenez Clarà (as art director)
Jordi Vall-llovera Medina (as lead environment artist)
Hector Bonada Moreno (as environment artist)
Jorge Plaza (as concept artist)
Nico Fari (as concept artist)
Diana Franco (as concept artist)
Oscar Gaya (as VFX artist)
Artstation links:
https://www.artstation.com/gimenezoscar
https://www.artstation.com/jordiart
https://www.artstation.com/peripe
https://www.artstation.com/jplaza
https://www.artstation.com/nicofari
https://www.artstation.com/dianafranco
https://www.artstation.com/josich